Week 2: Character design and script writing
I have been working on the character design of my protagonist, using images from the steampunk genre and the Avatar series. I have also been writing the story in "Writersduet" in script format. I didn't include any dialogue in script because the only lines that spoken are from the men dumping a body from the top of the cliff. Their dialogue is pretty unimportant to the actual story, so it can probably be improvised.
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When designing my protagonist, Kyla, I wanted her to look like someone who is a bit rough and has be fending for themselves for a while. While I want a bit of a steampunk aesthetic to the story, I realized that it was probably important to Kyla's character that she be shown as someone who is traveling light. As such I cut back on some of the heavier parts of a steampunk design, removing heavy clothing, corsets and excessive use of belts (She only has the one, common steampunk design has a lot of them). Another group of designs I have found helpful have the concepts for Korra from Avatar: Legend of Korra, particularly the design for Korra's self exile into the earth kingdom in season 4. Korra is very much fending for herself at that point in the series and her outfit reflects that.
One thing I have learned from Korra's design is that giving a character a stockier lower body and legs makes them seem stronger and more capable. As a result I have given Kyla rather large baggy pants that go into slightly more slender boots. It is possible that I will replace the wraps around Kyla's hands with leather gloves or something similar, as I feel that my current design is still a little too similar to Korra's design from "Avatar: Legend of Korra" season 4.
I did two quick drawings of Kyla on paper last week, but I didn't look at them very much as I didn't like the design of either of the drawings. I have posted the better of the two below. (This is an unfinished Photoshop fix up of the original pencil drawing.)
While I like this design, I'm not sure it is what I want or should attempt it. It is a little more complex than the design used in my turnaround. Still I want to keep it in mind as I might decide to use this head and neck area in the final product instead of the one I came up for the turnaround.

This turn around is incomplete, I will try to complete the turnaround soon but I have other things I need to worry about.






