Round up post
I haven't been keeping up my blog recently as I haven't really done a lot of work on the 2D till now. This is probably because I have too focused on stop motion and comic work (even though I did fully complete my comic in the end). However after doing all this work, I feel like 2D is probably my favorite type of animation I have attempted in this course, at least when I actual use a proper process. I should have also been blogging about the assignment more, but than just show how little work I got done over the last few months.
I feel like the two reasons I have fallen behind on this assignment was my poor animation process and my over ambition. I got a bit cocky with my success in previous assignments and thought I could pull off a Avatar the last air bender style of animation. What I didn't consider was that the style is not natural to me. I also wrote in movements into the story that were hard to animate, aka climbing. That was rather foolish of me.
I have been trying to get as much done as I can it the last week but I didn't lay a very good ground work for my drawings. I should have used a setup similar to that described in the "AMB animation academy video - How to animate a head turn".What I have currently is just two layers, with very little work on the base layer which is below the main layer. Honestly I don't know what I was thinking, Doing all the fixing on one layer is just silly. I couldn't test the movement before refining details and the whole process was just sloppy. Probably my biggest misstep was my overconfidence and over compensation with drawing style. I got too carried away with making things look "realistic" that I didn't consider what I could actual do. I should have consider a simpler style to save time, or at least something like a Disney drawing style.
It's a shame that I have so royally screwed this up because as I mentioned before in this post I feel far more positive towards 2D computer drawing animation than to stop motion (which I spent more time on) because I have far more control over the 2D animation. I can totally understand if my poor performance in this assignment causes me to fail the paper causing me to repeat it next year, I should have balanced my time better between the various assignments, rather than spending most of it on one assignment.
I also encountered some technical issues with the program, where certain tools such as the selection tool didn't work properly. This was probably more due a computer issue than the program itself. The problems only occurred when I switched computers.
If nothing else I have learned a lot from my failure and it has definitely sparked a resolve to do better in the future. Should I need to redo the paper next year, there are a number of things I would do differently. Firstly I would fix my most inexcusable failings of a poor work process and I would dedicate more time to it as I now know it is something I have an interest in. I would also look at a bigger range of drawing styles that I could use, rather than setting the bar too high for myself like I did when I firmly decided that I was going to use the Avatar drawing style. In the future I need to think about how I will make something work rather than just deciding I can do it. I still think I can do the Avatar style but I also think I need to spend so long hours sat down with some examples and practice.
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| "Annie Mei" from the Annie Mei project Tumblr blog |
There are a lot things that I have found recently that could help me improve over the break. The AMB animation academy videos are a good place to start for basic animation process. My personal reference achieve has grown a lot over the year, with many cool drawing styles for me to try out. One of my new favorite animations is by Australian animation studio "Mechanical Apple", a short animated film called "Sometimes the stars". The style in the video is simple but beautiful, something I need to learn. Another place I could learn is from classmates such as Brad. While I'm not sure where Brad is on completing the assignment, his natural drawing style seems to be interesting and gels well with 2D animation. Another artist and animation I am looking at for guidance is "Ctchrysler". He runs a Tumblr blog where he post pictures of "Annie Mei" a character which he uses to improve at drawing. The style he uses seems like it could be very useful to me. Another artist I will be looking at is Michelle Czajkowsk, writer and artist of the awesome web comic "Ava's Demon".
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| A shot from Mechanical Apple's "Sometimes the stars" |
In summary, I understand that my performance on this one assignment has been less than great (which my tutor will probably argue to when he sees how little I have actual finished). Whether or not I need to redo the paper next year, I will be continuing with 2D in my own time as I feel like there is some interest there for me, unlike stop motion. I will be focusing on improving my processes and draw styles (as well my PS abilites and art portfolio). Hopeful I can make it right in my own mind for the failure that was my decision making and time management on this assignment. Untill next year, Au Revoir!
PS: Check out some the cool links below!
Ava's Demon - http://www.avasdemon.com/
Annie Mei project - http://anniemeiproject.tumblr.com/
Sometimes the stars video - https://www.youtube.com/watch?v=qQxPWT-ifyI
AMB - https://www.youtube.com/watch?v=hLbqmyE8OvE&t=110s









